Dijkstra’s Algorithm using Min Heap - O (E"logV) Time and O (V) Space In Dijkstra's Algorithm, the goal is to find the shortest distance from a given source node to all other nodes in the graph. As the source node is the starting point, its distance is initialized to zero. From there, we iteratively pick the unprocessed node with the minimum distance from the source, this is where a min-heap (priority queue) or a set is typically used for efficiency. For each picked node u, we update the ... Learn how to find the shortest path between two vertices of a graph using Dijkstras algorithm. See the algorithm, C code, and output example with a 6x6 graph. Learn how Dijkstra’s Algorithm works to find the shortest path in a graph. Discover its applications, steps, and implementation with examples. Dijkstra's Algorithm is one of the most famous algorithms in computer science and graph theory, used to find the shortest path from a starting node to all other nodes in a weighted graph. In this blog, we will delve deep into the workings of Dijkstra's Algorithm, providing a step-by-step guide with examples and code implementations. 📝